AI Insights · Timothy · October 2022
Performance of Top 5 First Person Games Applications on Unified Platform in Malta in Q3 2022
In Q3 2022, the top 5 first person games in Malta saw varied performance trends in weekly downloads and revenue. Notable fluctuations were observed across different weeks, with some apps showing consistent growth.
In Q3 2022, the performance of the top 5 first person games on a unified platform in Malta exhibited diverse trends in terms of weekly downloads and revenue. The data, sourced from Sensor Tower, provides a comprehensive look at how these apps fared over the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. showed a fluctuating revenue trend, starting at approximately $786 in late June and experiencing a peak of $728 in early August. By the end of September, the weekly revenue had decreased to around $239. Weekly downloads for the game saw a steady increase, starting from 84K in late June and reaching 126K by the end of September.
Minecraft, published by Mojang, had a relatively stable revenue stream throughout the quarter, with weekly revenue figures hovering around $250-$330. Downloads, however, saw a decline from 70K at the start of the quarter to just 26K by the end of September.
Home Design Makeover from Storm8 Studios experienced a varied revenue trend, starting at $112 and peaking at $187 in mid-August. By the end of September, the weekly revenue was around $103. Downloads for this game also saw fluctuations, with a peak of 59K in early August, but a significant drop to 10K by the end of September.
Blackjack 21: Blackjackist by KamaGames had a notable peak in revenue, reaching $212 in early July and $209 in late September. The game’s downloads remained relatively stable, with slight fluctuations, peaking at 56K in late August and ending the quarter at 32K.
Lastly, Choices: Stories You Play by Pixelberry Studios showed a consistent revenue stream, with weekly figures ranging between $65 to $137. Downloads for this app saw a peak of 40K in mid-July but generally remained low, closing the quarter at 15K.
For more detailed insights and data, visit Sensor Tower.